Fleet is the Schema for the Fleets API. Provides a GameLift Fleet resource.
Type
CRD
Group
gamelift.aws.upbound.io
Version
apiVersion: gamelift.aws.upbound.io/v1beta1
kind: Fleet
FleetSpec defines the desired state of Fleet
No description provided.
Reference to a Build in gamelift to populate buildId.
Policies for referencing.
Selector for a Build in gamelift to populate buildId.
Policies for selection.
Prompts GameLift to generate a TLS/SSL certificate for the fleet. See certificate_configuration.
Reference to a Role in iam to populate instanceRoleArn.
Policies for referencing.
Selector for a Role in iam to populate instanceRoleArn.
Policies for selection.
List of names of metric groups to add this fleet to. A metric group tracks metrics across all fleets in the group. Defaults to default.
Policy that limits the number of game sessions an individual player can create over a span of time for this fleet. See below.
Instructions for launching server processes on each instance in the fleet. See below.
Collection of server process configurations that describe which server processes to run on each instance in a fleet. See below.
THIS IS A BETA FIELD. It will be honored unless the Management Policies feature flag is disabled. InitProvider holds the same fields as ForProvider, with the exception of Identifier and other resource reference fields. The fields that are in InitProvider are merged into ForProvider when the resource is created. The same fields are also added to the terraform ignore_changes hook, to avoid updating them after creation. This is useful for fields that are required on creation, but we do not desire to update them after creation, for example because of an external controller is managing them, like an autoscaler.
Reference to a Build in gamelift to populate buildId.
Policies for referencing.
Selector for a Build in gamelift to populate buildId.
Policies for selection.
Prompts GameLift to generate a TLS/SSL certificate for the fleet. See certificate_configuration.
Reference to a Role in iam to populate instanceRoleArn.
Policies for referencing.
Selector for a Role in iam to populate instanceRoleArn.
Policies for selection.
List of names of metric groups to add this fleet to. A metric group tracks metrics across all fleets in the group. Defaults to default.
Policy that limits the number of game sessions an individual player can create over a span of time for this fleet. See below.
Instructions for launching server processes on each instance in the fleet. See below.
Collection of server process configurations that describe which server processes to run on each instance in a fleet. See below.
THIS IS A BETA FIELD. It is on by default but can be opted out through a Crossplane feature flag. ManagementPolicies specify the array of actions Crossplane is allowed to take on the managed and external resources. This field is planned to replace the DeletionPolicy field in a future release. Currently, both could be set independently and non-default values would be honored if the feature flag is enabled. If both are custom, the DeletionPolicy field will be ignored. See the design doc for more information: https://github.com/crossplane/crossplane/blob/499895a25d1a1a0ba1604944ef98ac7a1a71f197/design/design-doc-observe-only-resources.md?plain=1#L223 and this one: https://github.com/crossplane/crossplane/blob/444267e84783136daa93568b364a5f01228cacbe/design/one-pager-ignore-changes.md
ProviderConfigReference specifies how the provider that will be used to create, observe, update, and delete this managed resource should be configured.
Policies for referencing.
PublishConnectionDetailsTo specifies the connection secret config which contains a name, metadata and a reference to secret store config to which any connection details for this managed resource should be written. Connection details frequently include the endpoint, username, and password required to connect to the managed resource.
WriteConnectionSecretToReference specifies the namespace and name of a Secret to which any connection details for this managed resource should be written. Connection details frequently include the endpoint, username, and password required to connect to the managed resource. This field is planned to be replaced in a future release in favor of PublishConnectionDetailsTo. Currently, both could be set independently and connection details would be published to both without affecting each other.
FleetStatus defines the observed state of Fleet.
No description provided.
Prompts GameLift to generate a TLS/SSL certificate for the fleet. See certificate_configuration.
No description provided.
List of names of metric groups to add this fleet to. A metric group tracks metrics across all fleets in the group. Defaults to default.
Policy that limits the number of game sessions an individual player can create over a span of time for this fleet. See below.
Instructions for launching server processes on each instance in the fleet. See below.
Collection of server process configurations that describe which server processes to run on each instance in a fleet. See below.
Conditions of the resource.
example
apiVersion: gamelift.aws.upbound.io/v1beta1
kind: Fleet
metadata:
name: example
spec:
forProvider:
buildIdRef:
name: example
ec2InstanceType: t2.micro
fleetType: ON_DEMAND
name: example-fleet-name
region: us-west-1
runtimeConfiguration:
- serverProcess:
- concurrentExecutions: 1
launchPath: C:\game\GomokuServer.exe
© 2022 Upbound, Inc.
Discover the building blocksfor your internal cloud platform.